Sony U-turns with Gran Turismo 7 to quell road rage

When you find yourself facing the wrong direction in a racing game, you may see the U-turn prompt on the screen. It looks like Sony is taking its own advice with the troubled launch of Gran Turismo 7.

The company is responding to criticism over the price of in-game cars – which are hard to come by through in-game credits without spending real money – and changing course in a bid to get back on track.

An upcoming update will give players one million free credits in the short term, while an upcoming update in April will increase rewards for certain races. This will make it easier to get credits to buy the cars by tearing them up on the track, not tearing the contents of their wallets.

Later, developer Polyphony Digital will also allow players to sell the cars they have purchased, to help players afford different cars, something players have been asking for in recent weeks.

The company’s president, Kazunori Yamauchi, has apologized to players for the recent patch that caused much of the criticism over the past two weeks.

In a PlayStation Blog post, he wrote: “Thank you for your continued support and feedback on Gran Turismo 7, your voices have not gone unanswered. I would like to apologize for the frustration and confusion caused last week with our patch updates which resulted in not only a server crash but also adjustments to the game economy which were made without a clear explanation to our community.

He explained that the initial change was to fix a bug that saw World Circuit Events paying out too many credits, but said that “to restore the intended balance and provide more accurate rewards based on time invested and completion, it was necessary to recalculate the reward system as a whole.

The updates planned for April are as follows:

  • Increase event rewards in the second half of World Circuits by approximately 100% on average.
  • Added high rewards for completing the circuit experience in all Gold / All Bronze results.
  • Increased rewards in online races.
  • Includes a total of eight new one-hour endurance racing events at missions. These will also have higher reward settings.
  • Increase the upper limit of unpaid credits in player wallets by 20M Cr. at 100M Cr.
  • Increase the amount of used and legendary cars on offer at all times.

The rest is planned in the “short term”:

  • Increase the payout value of limited-time rewards as we grow as a live service.
  • Other additions to the World Circuit event.
  • Added endurance races to missions, including 24 hour races.
  • Added online time trial and awarding rewards based on the gap of the player with the best ranked time.
  • Make the cars sellable.

Comments are closed.